User:David MacQuigg/Sandbox/Shortest path routing: Difference between revisions
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{{Image|Shortest Path2.png||350px|'''Figure 1. Computing the shortest path through a network'''}} | {{Image|Shortest Path2.png||350px|'''Figure 1. Computing the shortest path through a network'''}} | ||
{{Image|DijkTime.png||350px|'''Figure 2. Time to build routing table using program here'''}} | {{Image|DijkTime.png||350px|'''Figure 2. Time to build routing table using program here'''}} | ||
'''Shortest path routing''' refers to the computation of paths through a network with the minimum distance or other cost metric. | |||
<pre> | <pre> |
Revision as of 16:50, 22 December 2009
Shortest path routing refers to the computation of paths through a network with the minimum distance or other cost metric.
# dijkstra59v04.py Dijkstra's Algorithm DMQ 12/16/09 ''' Use Dijkstra's algorithm to compute the shortest paths from a given source node to all other nodes in a network. Links are bi-directional, with the same distance in either direction. ''' # Example from Figure 1 (8 nodes, 11 links) nodeset = {'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H'} linklist = [('A', 'B', 2), ('B', 'C', 7), ('C', 'D', 3), # (node,node,distance) ('B', 'E', 2), ('E', 'F', 2), ('F', 'C', 3), ('A', 'G', 6), ('G', 'E', 1), ('G', 'H', 4), ('F', 'H', 2), ('H', 'D', 2), ] INF = int(1e9) # larger than any possible path ''' The strategy is to start at the source node, send probes to each of its adjacent nodes, pick the node with the shortest path from the source, and make that the new working node. Send probes from the new working node, pick the next shortest path, and make that the next working node. Continue selecting the shortest possible path until every every node in the network has been selected. Figure 1 shows the first few steps in our example network. Labels on each node show its distance from the source, and the previous node on the path from which that distance was computed. As new nodes are first probed, they are added to a working set, shown with an open circle. After each probe cycle, we look at the entire set of working nodes. The node with the shortest path is moved to a final set, shown with a solid circle. Figure 1b shows the situation after the first probes from node 'A', with one node in the final set, and two nodes in the working set. The labels on nodes in the working set are tentative. They will be replaced if another probe arrives with a shorter total path. Figure 1d shows node G getting an update of its label after a probe from node E. The updates at a node stop when no other working set node has a shorter path. This is the proof that the method works. The node with the shortest path in a working set can never get any shorter, because subsequent probes can only come from other working nodes, and those paths are already at least as long. Figure 1i shows the final tree for node A. The light dotted lines are links not used in any shortest path from node A. They might be used in another tree, however. Each node in a network can compute its own shortest path tree, given the linklist for the entire network. ''' def get_anodes(nodeset, linklist): '''Create a dictionary to quickly look up the adjacent nodes for any given node. >>> get_anodes(nodeset, linklist) {'A': {('B', 2), ('G', 6)}, 'C': {('B', 7), ('F', 3), ('D', 3)}, \ 'B': {('C', 7), ('E', 2), ('A', 2)}, 'E': {('B', 2), ('G', 1), ('F', 2)}, \ 'D': {('H', 2), ('C', 3)}, 'G': {('A', 6), ('E', 1), ('H', 4)}, \ 'F': {('H', 2), ('E', 2), ('C', 3)}, 'H': {('G', 4), ('D', 2), ('F', 2)}} ''' anodes = {n:set() for n in nodeset} # start with empty set for each node for (n1, n2, x) in linklist: anodes[n1].add((n2, x)) anodes[n2].add((n1, x)) return anodes def build_tree(src, anodes): '''Given a source node and a table of adjacent nodes for every node in a network, return a table with two values for each node - the distance on the shortest path from the source to that node, and the name of the next-to-last node on that path. A tree is more versatile than a routing table, because the last link along every path is preserved, making it easy to reconstruct the path, as in Figure 1. >>> build_tree('A', anodes) {'A': ('A', 0), 'C': ('B', 9), 'B': ('A', 2), 'E': ('B', 4), \ 'D': ('H', 10), 'G': ('E', 5), 'F': ('E', 6), 'H': ('F', 8)} ''' # Current working node, and its distance from src wrk = src; dist = 0 # Nodes in the working set and final set, saved as dictionaries. # {key: value} = {nodename: label} # label = (previous node along path, distance from src) Wset = {}; Fset = {} Fset[wrk] = (wrk, 0) # starting node is always in Fset for (n, d) in anodes[wrk]: label = (wrk, d) Wset[n] = label while Wset: # loop until the working set is empty # Find the shortest distance in the working set, and make that node the # new working node. The distance of that node will never get smaller. dist = INF for node in Wset: d = Wset[node][1] if d < dist: dist = d wrk = node # Move the new working node to the final set. Fset[wrk] = Wset[wrk] del Wset[wrk] # Probe the nodes adjacent to wrk. for (n, d) in anodes[wrk]: new_dist = dist + d if n in Fset: # skip this node, already finalized continue elif (n in Wset) and (new_dist >= Wset[n][1]): continue # skip this probe, too long else: # Add new node to working set, or update existing node. Wset[n] = (wrk, new_dist) return Fset def build_routing_table(src, anodes): '''Build a routing table directly from the anodes map. The table has two items for every destination node - the first step from src, and the total distance along the shortest path. >>> build_routing_table('A', anodes) {'A': ('A', 0), 'C': ('B', 9), 'B': ('B', 2), 'E': ('B', 4), 'D': ('B', 10), \ 'G': ('B', 5), 'F': ('B', 6), 'H': ('B', 8)} ''' # Current working node, and its distance from src wrk = src; dist = 0 # Nodes in the working set and final set, saved as dictionaries. # {key: value} = {nodename: label} # label = (first node along path, distance from src) Wset = {}; Fset = {} Fset[wrk] = (wrk, 0) # starting node is always in Fset for (n, d) in anodes[wrk]: first = n # first step on the new route Wset[n] = (first, d) # label each new node in working set while Wset: # loop until the working set is empty dist = INF for node in Wset: # Find the shortest distance in the d = Wset[node][1] # working set, and make that node the if d < dist: # new working node. The distance of dist = d # that node will never get smaller. wrk = node # Move the new working node to the final set. Fset[wrk] = Wset[wrk] first = Wset[wrk][0] # preserve the first step on the route. del Wset[wrk] # Probe the nodes adjacent to wrk. for (n, d) in anodes[wrk]: new_dist = dist + d if n in Fset: # skip this node, already finalized. continue elif (n in Wset) and (new_dist >= Wset[n][1]): continue # skip this probe, too long. else: # Add new node to working set, or update existing node. Wset[n] = (first, new_dist) return Fset def get_path(dest, tree): '''Given destination node, and the dictionary returned by build_tree(), return the shortest path from the top of the tree to dest. >>> get_path('D', tree) ['A', 'B', 'E', 'F', 'H', 'D'] ''' wrk = dest # Work backward from the destination node. prev = tree[wrk][0] # previous node along path path = [wrk] while wrk != prev: # top has no step back (wrk = prev) path.insert(0, prev) # insert at beginning of list wrk = prev prev = tree[wrk][0] return path