Gameplay: Difference between revisions
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Colloquially, '''gameplay''' is a measure of fun in a [[video game]]; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response. | Colloquially, '''gameplay''' is a measure of fun in a [[video game]]; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response. | ||
Gameplay is the primary criterion for categorizing video games into [[Video game genres|genres]]. For example, a game set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter. | Gameplay is the primary criterion for categorizing video games into [[Video game genres|genres]]. For example, a game that is set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter. |
Revision as of 07:32, 30 January 2010
Colloquially, gameplay is a measure of fun in a video game; more accurately, gameplay is the degree and nature of the interactivity that a game includes, i.e., the challenges a game presents to players and the actions that players may take in response.
Gameplay is the primary criterion for categorizing video games into genres. For example, a game that is set in first-person perspective and allows a player's avatar to fire weapons is a first-person shooter.