StarCraft (series): Difference between revisions
imported>Chunbum Park No edit summary |
imported>Chunbum Park No edit summary |
||
Line 12: | Line 12: | ||
}} | }} | ||
'''StarCraft''' is a military science fiction [[real-time strategy]] (RTS) [[video game|game]] released by [[Blizzard Entertainment]] in 1998. The game was the first to feature three uniquely different playable races, the interplay of which posed a very complex balancing act with such great depth and variation in strategy that made it one of the best-selling games for the PC, with more than 11 million copies sold as of 2009. The main story is set around 2500 AD in a distant part of the [[Milky Way]] Galaxy, when the Terrans, who are descendants of the exiled prisoners from [[Earth]], come in conflict with the insect-like Zerg and the highly evolved Protoss. The storyline is unveiled chronologically in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource gathering, unit production, fog of war, and management of supply quota. The game is played from third person view with a mouse used for unit control and map navigation, similar to the PC's [[graphical user interface]]. Its replay value was considered phenomenal due to its support of multi-player mode through [[Local area network|LAN]] and [[Battle.net]], which facilitated competitive play and laid the ground for the prominent rise of professional gaming in [[South Korea]]. The fun in multi-player mode was also complemented by the map editor, which availed new maps with different scenarios emulating other games and genres.<ref name="releasedate">"StarCraft." ''Blizzard Entertainment''. Web. 28 Feb. 2011. <http://us.blizzard.com/en-us/games/sc/>.</ref> | '''StarCraft''' is a military science fiction [[real-time strategy]] (RTS) [[video game|game]] released by [[Blizzard Entertainment]] in 1998. The game was the first to feature three uniquely different playable races, the interplay of which posed a very complex balancing act with such great depth and variation in strategy that made it one of the best-selling games for the PC, with more than 11 million copies sold as of 2009. The main story is set around 2500 AD in a distant part of the [[Milky Way]] Galaxy, when the Terrans, who are descendants of the exiled prisoners from [[Earth]], come in conflict with the insect-like Zerg and the highly evolved Protoss. The storyline is unveiled chronologically in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource gathering, unit production, fog of war, and management of supply quota. The game is played from third person view with a mouse used for unit control and map navigation, similar to the PC's [[graphical user interface]]. Its replay value was considered phenomenal due to its support of multi-player mode through [[Local area network|LAN]] and [[Battle.net]], which facilitated competitive play and laid the ground for the prominent rise of [[E-sports|professional gaming]]] in [[South Korea]]. The fun in multi-player mode was also complemented by the map editor, which availed new maps with different scenarios emulating other games and genres.<ref name="releasedate">"StarCraft." ''Blizzard Entertainment''. Web. 28 Feb. 2011. <http://us.blizzard.com/en-us/games/sc/>.</ref> | ||
==Storyline== | |||
In StarCraft, Earth faces a [[Malthusian catastrophe]] by the 23rd century as its population reaches 23 billion, and the situation is aggravated by the violent activities of terrorist and extremist groups and concerns over the degenerate use of genetic manipulation and cybertechnology. | |||
[[Category: Games Workgroup]] | [[Category: Games Workgroup]] | ||
[[Category: Computers Workgroup]] | [[Category: Computers Workgroup]] | ||
[[Category: CZ Live]] | [[Category: CZ Live]] |
Revision as of 01:49, 4 March 2011
StarCraft | |
---|---|
Genre(s) | RTS |
Year of Release | 1998 |
Platform(s) | Mac, Windows |
Developer(s) | Blizzard Entertainment |
Publisher(s) | Blizzard Entertainment |
Official Website | http://us.blizzard.com/en-us/games/sc/ |
StarCraft is a military science fiction real-time strategy (RTS) game released by Blizzard Entertainment in 1998. The game was the first to feature three uniquely different playable races, the interplay of which posed a very complex balancing act with such great depth and variation in strategy that made it one of the best-selling games for the PC, with more than 11 million copies sold as of 2009. The main story is set around 2500 AD in a distant part of the Milky Way Galaxy, when the Terrans, who are descendants of the exiled prisoners from Earth, come in conflict with the insect-like Zerg and the highly evolved Protoss. The storyline is unveiled chronologically in single-player campaigns, each played with a different race. StarCraft's gameplay is typical of the RTS style established since the 90s, involving resource gathering, unit production, fog of war, and management of supply quota. The game is played from third person view with a mouse used for unit control and map navigation, similar to the PC's graphical user interface. Its replay value was considered phenomenal due to its support of multi-player mode through LAN and Battle.net, which facilitated competitive play and laid the ground for the prominent rise of professional gaming] in South Korea. The fun in multi-player mode was also complemented by the map editor, which availed new maps with different scenarios emulating other games and genres.[1]
Storyline
In StarCraft, Earth faces a Malthusian catastrophe by the 23rd century as its population reaches 23 billion, and the situation is aggravated by the violent activities of terrorist and extremist groups and concerns over the degenerate use of genetic manipulation and cybertechnology.
- ↑ "StarCraft." Blizzard Entertainment. Web. 28 Feb. 2011. <http://us.blizzard.com/en-us/games/sc/>.