Talk:Go (board game)

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 Definition 2-player grid board game; requires skill, strategy and intellect; the 1960s 3M Bookshelf game series included a version of it; the world's oldest game that is played in substantially its original form [d] [e]
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Expand the character section?

This section is too short. I've never played Go, and would still have no idea how to do so after reading this section. I can infer that pieces don't move once placed, or are perhaps flipped depending on adjacent pieces, in order to control territory, but I don't know... Anton Sweeney 05:49, 31 December 2007 (CST)

Perhaps the best way to address wei-qi beginners would be by providing a diagram by a diagram a whole game on a 5x5 board, to the very end. First couple of diagrams would be of a good size, say 2x2 inches, and the remaining could be 1x1 inch, so that they would not take unreasonable space.
I could provide an example but it'd be better if it was done by a truly strong wei-qi player. I would even impose on the first player (on blacks) to start with a non-central first move, to make it more interesting.
Also, I don't know wiki graphics. However, if somebody would provide one diagram, wtih one white and one black stone, then perhaps anybody could edit such a diagram to create new diagrams(???). Wlodzimierz Holsztynski 05:25, 1 January 2008 (CST)

Improved Grammar

I took the liberty of cleaning up the terrible grammar and spelling errors in the Rules section to some extent.. i don't think i changed any intended meanings. Bram De Clerck 18:44, 31 December 2007 (CST)

I have some doubts about this section in its present shape. Perhaps it should be called: Rules--some ideas, and there should be also a solid section with rules, called Rules--precise, something like this. To help the cause, I may first write about the geometric notions involved in wei-qi. Wei-qi is such a wonderful intellectual achievement that it deserves and should be given full justice. Wlodzimierz Holsztynski 05:35, 1 January 2008 (CST)
There are no real Rules--precise in Go. There are Japanese Rules (also used in Europe), Chinese rules, Korean Rules, American Rules, New Zealand rules and Ing-Rules. At present there are Congresses that try to find International Go rules.

In addition you have a bunch of other rule sets (for example the rule sets used on the different computer Go Servers). Which Go rules do you want to formulate precisely?

The name of the game

I never ever saw GO refferred to as "go" (lower case g). It was always GO or Go.

Also, the game was invented by Chinese. It would be perhaps nicer to refer to it as wei-qi or wei qi or Wei qi. This seems to be the tendency these day(?). Of course, it should be mentioned that for a long time (centuries?) the main place where the game was fluorishing was Japan. Japanese were even bringing Chinise wei qi prodigies to Japan, and some of these Chinese became world champions. That once again shows how seriously Japanese were treating wei qi (GO :-).


In conclusion, I propose to change the name of the article to Wei qi (and at the same time to give Japan credit for its contribution to the game). Wlodzimierz Holsztynski 05:46, 1 January 2008 (CST)

Definitely Go has bigger lead. I've never heard of "weiqi" in my life. I see that the title may give less credit to the Chinese, but Japanese culture is so popular in the west that the westerners know everything that the Japanese adopted from the Chinese or the Koreans as Japanese and in Japanese names/titles. (Chunbum Park 08:49, 1 January 2008 (CST))

Bibliography

Note that "notes section" is for within-the-article citing, while "Bibliography" is for all the books used for this article. We need real books to write this article, not just web site links. (Chunbum Park 09:10, 1 January 2008 (CST))